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	<title>codtactic.com &#187; Fanterazzi</title>
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	<link>http://www.codtactic.com</link>
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  <link>http://www.codtactic.com</link>
  <url>http://www.codtactic.com</url>
  <title>codtactic.com</title>
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		<item>
		<title>IWNET Steam after 5 months</title>
		<link>http://www.codtactic.com/iwnet-steam-after-5-months/</link>
		<comments>http://www.codtactic.com/iwnet-steam-after-5-months/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 14:33:15 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod]]></category>
		<category><![CDATA[CoD6]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[uncorrupted]]></category>
		<category><![CDATA[Uncorrupted Tactic and Strategy]]></category>
		<category><![CDATA[uts]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=2426</guid>
		<description><![CDATA[  Do you remember ?: The biggest benefit from fourzerotwo: The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern [...]]]></description>
			<content:encoded><![CDATA[<p><strong> </strong></p>
<p><strong>Do you remember ?:</strong></p>
<blockquote><p>The biggest benefit from <strong>fourzerotwo:</strong> The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.</p></blockquote>
<p><strong>After five months we see on every match aim-bots, wallhacks and cheater ! VAC is a total failure.</strong></p>
<p><strong>We bought the game for the promise that it will be monitored. But &#8230;no monitoring, no banning.  Rankhackers from the first day and they are still playing.  Wallhackers are ruining the game and IW do nothing.</strong></p>
<p><strong>Google &#8221; wallhack mw2&#8243; and you will find 1.500.000 results.  What a shame.</strong></p>
<p><strong>IW make your job. Your anti-cheater concept failed. </strong></p>
<p><strong>Comments are welcome.</strong></p>
<span class="sfforumlink"><a href="http://www.codtactic.com/forum/european-forum/iwnet-steam-after-5-months/"><p><img src="http://www.codtactic.com/wp-content/plugins/simple-forum/styles/icons/default/bloglink.png" alt="" /> Join the forum discussion on this post</p>
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		</item>
		<item>
		<title>Happy Holidays from UTS</title>
		<link>http://www.codtactic.com/happy-holidays-from-uts/</link>
		<comments>http://www.codtactic.com/happy-holidays-from-uts/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 11:41:49 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=2404</guid>
		<description><![CDATA[Hey All !!! Merry Christmas and Happy Holidays. Dont play to much COD , bake some cakes with your family&#8230; Thanks everyone, see you in the new year! Fanterazzi Join the forum discussion on this post]]></description>
			<content:encoded><![CDATA[<p>Hey All !!!</p>
<p>Merry Christmas and Happy Holidays.</p>
<p>Dont play to much COD , bake some cakes with your family&#8230;</p>
<p><a rel="lightbox" href="http://www.codtactic.com/wp-content/uploads/2009/12/christmas-babe-sexy-santas.jpg"><img class="alignnone size-thumbnail wp-image-660" title="klick" src="http://www.codtactic.com/wp-content/uploads/2009/12/christmas-babe-sexy-santas.jpg" alt="klick" width="288" height="216" /></a></p>
<p><a rel="lightbox" href="http://www.codtactic.com/wp-content/uploads/2009/12/sexy-christmas-girls-wallpapers_7773_1024x7681.jpg"><img class="alignnone size-thumbnail wp-image-660" title="klick" src="http://www.codtactic.com//wp-content/uploads/2009/12/sexy-christmas-girls-wallpapers_7773_1024x7681.jpg" alt="klick" width="288" height="216" /></a></p>
<p>Thanks everyone, see you in the new year!</p>
<p>Fanterazzi</p>
<span class="sfforumlink"><a href="http://www.codtactic.com/forum/european-forum/happy-holidays-from-uts/"><p><img src="http://www.codtactic.com/wp-content/plugins/simple-forum/styles/icons/default/bloglink.png" alt="" /> Join the forum discussion on this post</p>
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		<item>
		<title>MW2 Videos</title>
		<link>http://www.codtactic.com/mw2-videos/</link>
		<comments>http://www.codtactic.com/mw2-videos/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 16:40:10 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[CoD6]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[uncorrupted]]></category>
		<category><![CDATA[Uncorrupted Tactic and Strategy]]></category>
		<category><![CDATA[uts]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=1715</guid>
		<description><![CDATA[Four great videos&#8230; AC130, Capture the flag, Infamy and Reveal&#8230; Call of Duty Modern Warfare 2, Video Multiplayer AC130,Infamy, Multiplayer Capture The FlagReveal Call of Duty Modern Warfare 2, Video Multiplayer AC130 Call of Duty Modern Warfare 2, Video Infamy Call of Duty Modern Warfare 2, Video Multiplayer Capture The Flag Call of Duty Modern [...]]]></description>
			<content:encoded><![CDATA[<p>Four great videos&#8230; AC130, Capture the flag, Infamy and Reveal&#8230;</p>
<p>Call of Duty Modern Warfare 2, Video Multiplayer AC130,Infamy, Multiplayer Capture The FlagReveal</p>
<p><strong>Call of Duty Modern Warfare 2, Video Multiplayer AC130</strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ZBJcOy6iuUc&amp;hl=de&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/ZBJcOy6iuUc&amp;hl=de&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><strong>Call of Duty Modern Warfare 2, Video Infamy</strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/8toHfZm6jNE&amp;hl=de&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/8toHfZm6jNE&amp;hl=de&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><strong>Call of Duty Modern Warfare 2, Video Multiplayer Capture The Flag</strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/8UXrydp6lj4&amp;hl=de&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/8UXrydp6lj4&amp;hl=de&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><strong>Call of Duty Modern Warfare 2, Video Reveal</strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/XWIJTydRLt8&amp;hl=de&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/XWIJTydRLt8&amp;hl=de&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<span class="sfforumlink"><a href="http://www.codtactic.com/forum/videos/cod6-videos/"><p><img src="http://www.codtactic.com/wp-content/plugins/simple-forum/styles/icons/default/bloglink.png" alt="" /> Join the forum discussion on this post</p>
</a></span>]]></content:encoded>
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		<title>Tactical Realism</title>
		<link>http://www.codtactic.com/tactical-realism/</link>
		<comments>http://www.codtactic.com/tactical-realism/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 16:25:49 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[Tactic Guide]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[tactic]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[realism]]></category>
		<category><![CDATA[uncorrupted]]></category>
		<category><![CDATA[Uncorrupted Tactic and Strategy]]></category>
		<category><![CDATA[uts]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=1611</guid>
		<description><![CDATA[The secret of war lies in the communications.  Napoleon Tactical realism is a genre of gaming in first-person shooters where realistic settings are simulated by the game engine to the best of its ability and players use authentic military tactics to accomplish goals in the game. Tactical realism usually requires enforcement through a combination of in-game [...]]]></description>
			<content:encoded><![CDATA[<blockquote>
<p style="TEXT-ALIGN: justify; FONT-FAMILY: "><span style="font-family: tahoma,arial,helvetica,sans-serif;"><span style="font-size: medium;">The secret of war lies in the communications.</span></span></p>
<p><span style="font-family: tahoma,arial,helvetica,sans-serif;"> Napoleon</span></p></blockquote>
<p style="TEXT-ALIGN: justify; FONT-FAMILY: ">Tactical realism is a genre of gaming in first-person shooters where realistic settings are simulated by the game engine to the best of its ability and players use authentic military tactics to accomplish goals in the game. Tactical realism usually requires enforcement through a combination of in-game rules, game server settings and, often, game modification.</p>
<p style="FONT-FAMILY: ">Tactical gaming is a bit slower than the typical headless chicken running and gunning method of game play.</p>
<p style="FONT-FAMILY: ">Read full on page &#8220;Tactical realism&#8221;&#8230;</p>
<p style="FONT-FAMILY: "><a class="more-link" title="Permanent Link to " href="http://www.codtactic.com/?p=1615">Read full</a></p>
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		<item>
		<title>IWNET? I&#8217;m lovin it</title>
		<link>http://www.codtactic.com/cod6-and-iwnet-the-future/</link>
		<comments>http://www.codtactic.com/cod6-and-iwnet-the-future/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 14:56:52 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[CoD6]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[uncorrupted]]></category>
		<category><![CDATA[Uncorrupted Tactic and Strategy]]></category>
		<category><![CDATA[uts]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=1585</guid>
		<description><![CDATA[    The internet is full of petitions against the new concept IWNET. Why? No dedicated servers, less admin options&#8230; I don&#8217;t care. Playing on different servers today&#8230; i need some rounds to understand the server settings/rules. Every server is different. The clans adjusts server settings , depending on their skills. On some server the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"> </p>
<p style="text-align: justify;"> </p>
<p style="text-align: justify;">The internet is full of petitions against the new concept IWNET. Why?</p>
<p style="text-align: justify;">No dedicated servers, less admin options&#8230;</p>
<p style="text-align: justify;"><em>I don&#8217;t care.</em></p>
<p style="text-align: justify;">Playing on different servers today&#8230; i need some rounds to understand the server settings/rules. Every server is different. The clans adjusts server settings , depending on their skills. On some server the ppsh is strong on some weak. Gravity and speed is different. Arty and dogs are disabled or enabled. On others the FG42 is like a rocket and kill everyone. etc&#8230; Playing on a server where the nades fly from one spawn to the other is fun&#8230;? On some servers you cant use the tubes or riflenades. Ok, i accept all the  admin rules. But&#8230;</p>
<p style="text-align: justify;">I want uncorrupted gameplay and not playing around the serversettings to get an advantage for the own clan.</p>
<p style="text-align: justify;">Playing today COD4 you dont know if the player hax or he abuse the server settings or he use illegal console commands or simply he has skill.</p>
<p style="text-align: justify;">The realism mod has nothing to do with server settings tweaking. This is a totally different discussion. Someone who play realism respect the few rules and know that aimed bullets goes <em>indahead</em>.</p>
<p style="text-align: justify;">The biggest benefit from <strong>fourzerotwo:</strong> The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.</p>
<ul>
<li>
<div style="text-align: justify;">The responsability to keep MW2 exciting over the years depends on IW. No new maps, no fun after some months.<br />
The responsability to keep MW2 haxfree depends on IW. Its their network.<br />
The responsability to keep MW2 a place where friends can have fun depends on IW. Their gameconcept.<br />
IW created IWNET, now its their job to make MW2 succesful. The players are there.</div>
</li>
</ul>
<p style="text-align: justify;"><strong>UTS want to have fun without cheaters, servertweaking clanadmins and consoletweaking players. </strong></p>
<p style="text-align: justify;">Waffankulen to all</p>
<span class="sfforumlink"><a href="http://www.codtactic.com/forum/cod/cod6-and-iwnet-the-future/"><p><img src="http://www.codtactic.com/wp-content/plugins/simple-forum/styles/icons/default/bloglink.png" alt="" /> Join the forum discussion on this post</p>
</a></span>]]></content:encoded>
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		<item>
		<title>Modern Warfare 2 &#8211; Video</title>
		<link>http://www.codtactic.com/modern-warfare-2-video/</link>
		<comments>http://www.codtactic.com/modern-warfare-2-video/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 16:32:27 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[CoD6]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[realism]]></category>
		<category><![CDATA[Uncorrupted Tactic and Strategy]]></category>
		<category><![CDATA[uts]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=1495</guid>
		<description><![CDATA[Jason Ocampo from ign.com on Modern Warfare 2. Watch it in Fullscreen and turn on the loadspeakers . Join the forum discussion on this post]]></description>
			<content:encoded><![CDATA[<p>Jason Ocampo from ign.com on Modern Warfare 2. Watch it in Fullscreen and turn on the loadspeakers <img src='http://www.codtactic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . </p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/cPZThaSNIJ0&#038;hl=de&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cPZThaSNIJ0&#038;hl=de&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="270"></embed></object></p>
<span class="sfforumlink"><a href="http://www.codtactic.com/forum/videos/modern-warfare-2-video/"><p><img src="http://www.codtactic.com/wp-content/plugins/simple-forum/styles/icons/default/bloglink.png" alt="" /> Join the forum discussion on this post</p>
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		<title>Hello Soldiers</title>
		<link>http://www.codtactic.com/hello-soldiers/</link>
		<comments>http://www.codtactic.com/hello-soldiers/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 17:40:00 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[realism]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[tactic]]></category>
		<category><![CDATA[tactics]]></category>
		<category><![CDATA[uncorrupted]]></category>
		<category><![CDATA[Uncorrupted Tactic and Strategy]]></category>
		<category><![CDATA[uts]]></category>
		<category><![CDATA[Welcome]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=4</guid>
		<description><![CDATA[Welcome to the Homepage of Uncorrupted Tactic and Strategy (UTS). It&#8217;s all about the game Call Of Duty. We like it easy, fast and efficient. Lets start the journey&#8230;   On our Website you will find useful advices to play better Call of Duty in realism mod. We will talk about hardware, software and skills. [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome to the Homepage of Uncorrupted Tactic and Strategy (UTS).</p>
<p>It&#8217;s all about the game Call Of Duty.<br />
We like it easy, fast and efficient.<br />
Lets start the journey&#8230;</p>
<p> <br />
On our Website you will find useful advices to play better Call of Duty in realism mod. We will talk about hardware, software and skills. We will not forget the fun factor, because at the end this is only a game.</p>
<p>We play the game uncorrupted. </p>
<p>Always with fair play and fun.</p>
<p>The reason to play a game is the fun factor.</p>
]]></content:encoded>
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		<title>Assassination Mod</title>
		<link>http://www.codtactic.com/assassination-mod/</link>
		<comments>http://www.codtactic.com/assassination-mod/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 13:41:55 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[Server]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[tactic]]></category>
		<category><![CDATA[bazooka]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[flamethrower]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[pistol]]></category>
		<category><![CDATA[pwn]]></category>
		<category><![CDATA[realism]]></category>
		<category><![CDATA[Uncorrupted Tactic and Strategy]]></category>
		<category><![CDATA[uts]]></category>

		<guid isPermaLink="false">http://www.codtactic.com/?p=1418</guid>
		<description><![CDATA[Implemented new mod on our server. New Assassination gametype where players in the attacking team need to protect and escort the VIP to an extraction zone while the other team tries to eliminate him. Attackers: A player in the attacking team will be switched to VIP once the pre-match period ends. The attacing team needs [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Implemented new mod on our server.</p>
<p style="text-align: justify;">New Assassination gametype where players in the attacking team need to protect and escort the VIP to an extraction zone while the other team tries to eliminate him.</p>
<p style="text-align: justify;">Attackers: A player in the attacking team will be switched to VIP once the pre-match period ends. The attacing team needs to protect the VIP from being killed and escort the VIP out of the combat zone to the extraction zone marked as a blue square in the game. Attackers can only win the round by extracting the VIP or eliminating all the defenders.</p>
<p style="text-align: justify;">Defenders: They need to prevent the VIP from reaching the extraction zone. They can accomplish this by defending the extraction zone or by just killing the VIP. Defending team can only win the round by killing the VIP or by holding the VIP from reaching the extraction zone in the allocated time.</p>
<p>OpenWarfare Video<strong></strong></p>
<p><span id="avreloaded0" class="allvideos"> </span><object style="width: 400px; height: 266px;" classid="clsid:6bf52a52-394a-11d3-b153-00c04f79faa6" width="100" height="100" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701"><param name="URL" value="http://78.46.75.69/openwarfare/ow163.wmv" /><param name="stretchToFit" value="1" /><param name="showControls" value="1" /><param name="showStatusBar" value="0" /><param name="animationAtStart" value="1" /><param name="autoStart" value="0" /><param name="enableFullScreenControls" value="0" /><param name="url" value="http://78.46.75.69/openwarfare/ow163.wmv" /><param name="src" value="http://78.46.75.69/openwarfare/ow163.wmv" /><embed style="width: 400px; height: 266px;" type="application/x-mplayer2" width="100" height="100" src="http://78.46.75.69/openwarfare/ow163.wmv" enablefullscreencontrols="0" autostart="0" animationatstart="1" showstatusbar="0" showcontrols="1" stretchtofit="1" url="http://78.46.75.69/openwarfare/ow163.wmv"></embed></object></p>
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		<title>Update Nvidia Driver</title>
		<link>http://www.codtactic.com/update-nvidia-driver/</link>
		<comments>http://www.codtactic.com/update-nvidia-driver/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 14:40:53 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod]]></category>
		<category><![CDATA[nvidia]]></category>
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		<guid isPermaLink="false">http://www.codtactic.com/?p=220</guid>
		<description><![CDATA[Hello, and again a new Nvidia Driver! Feel free to comment. New in Release 186.18 Numerous bug fixes. More information can be found in the release documentation. Installs the new PhysX System Software version 9.09.0428. Users without US English operating systems can select their language and download the International driver here. New in Release 185/186 [...]]]></description>
			<content:encoded><![CDATA[<p>Hello,</p>
<p>and again a new Nvidia Driver!<br />
Feel free to comment.</p>
<p>New in Release 186.18 </p>
<p><strong>Numerous bug fixes. </strong>More information can be found in the release documentation.<br />
Installs the new PhysX System Software version 9.09.0428.<br />
Users without US English operating systems can select their language and download the International driver here.<br />
New in Release 185/186 drivers:</p>
<p>Adds support for Ambient Occlusion – the newest NVIDIA Control Panel feature to offer enhanced 3D gaming realism exclusively to GeForce GPUs.<br />
Adds support for CUDA 2.2 for improved performance in GPU Computing applications. See CUDA for more details.<br />
Expands GPU hardware acceleration for the NVIDIA Video Encoding library to GPUs with less than 32 cores. Applications using this library include CyberLink PowerDirector 7, Nero Move it 1.5, Loilo SuperLoiloScope MARS, and CyberLink MediaShow Espresso.<br />
Accelerates performance in several 3D applications. The following are examples of improvements measured with Release 185/186 drivers vs. Release 181 drivers (results will vary depending on your GPU, system configuration, and game settings):<br />
Up to 25% performance increase in The Chronicles of Riddick: Assault on Dark Athena<br />
Up to 22% performance increase in Crysis: Warhead with antialiasing enabled<br />
Up to 11% performance increase in Fallout 3 with antialiasing enabled<br />
Up to 14% performance increase in Far Cry 2<br />
Up to 30% performance increase in Half-Life 2 engine games with 3-way and 4-way SLI<br />
Up to 45% performance increase in Mirror’s Edge with antialiasing enabled<br />
Supports GeForce Plus Power Pack #3. Download these FREE PhysX and CUDA applications now! </p>
<p><span class="article_seperator"> </span>Hi Soldiers,</p>
<p>new Nvidia Drivers for the Geforce.<br />
I will test it tonight. Comments are welcome.</p>
<p><img class="alignnone" src="http://www.nvidia.com/content/includes/images/redesign08/nvidia_logo.png" alt="" width="176" height="40" /></p>
<table style="width: 100%;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="380"><strong><a href="http://www.nvidia.com/Download/index.aspx">http://www.nvidia.com/Download/index.aspx</a><br />
<strong>Version</strong>:185.85</strong></td>
<td> </td>
</tr>
<tr>
<td><strong>Release Date</strong>:May 06, 2009</td>
<td> </td>
</tr>
</tbody>
</table>
<p><span id="more-220"></span> </p>
<blockquote><p>Accelerates performance in several 3D applications.<br />
The following are examples of improvements measured with Release 185 drivers vs. Release 182 drivers (results will vary depending on your GPU, system configuration, and game settings):</p>
<ul>
<li>Up to 25% performance increase in The Chronicles of Riddick: Assault on Dark Athena</li>
<li>Up to 22% performance increase in <a href="http://www.nzone.com/object/nzone_crysiswarhead_home.html" target="_blank"><span style="color: #000000;">Crysis: Warhead</span></a> with antialiasing enabled</li>
<li>Up to 11% performance increase in <a href="http://www.nzone.com/object/nzone_fallout3_home.html" target="_blank"><span style="color: #000000;">Fallout 3</span></a> with antialiasing enabled</li>
<li>Up to 14% performance increase in <a href="http://www.nzone.com/object/nzone_farcry2_home.html" target="_blank"><span style="color: #000000;">Far Cry 2</span></a></li>
<li>Up to 30% performance increase in Half-Life 2 engine games with 3-way and 4-way SLI</li>
<li>Up to 45% performance increase in <a href="http://www.nzone.com/object/nzone_mirrorsedge_home.html" target="_blank"><span style="color: #000000;">Mirror’s Edge</span></a> with antialiasing enabled</li>
</ul>
</blockquote>
<p><a href="http://www.nvidia.com/Download/index.aspx"></a></p>
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		<title>Sun Tzu</title>
		<link>http://www.codtactic.com/sun-tzu/</link>
		<comments>http://www.codtactic.com/sun-tzu/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 20:20:12 +0000</pubDate>
		<dc:creator>Fanterazzi</dc:creator>
				<category><![CDATA[Tactic Guide]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[tactic]]></category>
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		<description><![CDATA[Sun Tzu Sun is his family name, and Tzu is an honorific in classic Chinese, roughly equivalent to Sir, or the Learned Gentleman. His given name is Wu (武). His style name is Changqing (長卿). Sun Tzu is traditionally believed to be the author of The Art of War, sometimes called the Sun Tzu, an [...]]]></description>
			<content:encoded><![CDATA[<p style="TEXT-ALIGN: justify"><strong>Sun Tzu</strong><br />
Sun is his family name, and Tzu is an honorific in classic Chinese, roughly equivalent to Sir, or the Learned Gentleman. His given name is Wu (武). His style name is Changqing (長卿). Sun Tzu is traditionally believed to be the author of The Art of War, sometimes called the Sun Tzu, an influential ancient Chinese book on military strategy considered to be a prime example of Taoist strategy. Sun has had a significant impact on Chinese and Asian history and culture, both as an author of the Art of War and as a legendary figure. During the 19th and 20th centuries, Sun&#8217;s The Art of War grew in popularity and saw practical use in Western society, and his work has continued to influence both Asian and Western culture and politics.</p>
<p style="TEXT-ALIGN: justify">Historians have questioned whether or not Sun was an authentic historical figure. Traditional accounts place him in the Spring and Autumn Period of China (722–481 BCE) as a heroic general of the King of Wu who lived c. 544—496 BCE. Scholars accepting his historicity place his supposed writing The Art of War in the Warring States Period (476–221 BCE), based on the descriptions of warfare in the text. Traditional accounts state that his descendant, Sun Bin, also wrote a master treatise on military tactics.</p>
<p style="TEXT-ALIGN: justify"><strong>Life</strong><br />
Historians have questioned whether or not Sun was a real historical figure. According to traditional sources, such as the 2nd century BCE biography written by Sima Qian, Sun was born in Qi (now Shandong Province) during the Spring and Autumn Period of China (722–481 BCE). His real family name is Tian, but the last name of Sun was given by King of Qi State to his family when his grandfather, a general for Qi, won a big battle. When Sun Tzu was young, his family was having trouble with some royal families, and he moved to Wu state and became a heroic general for the king of Wu, Helü. His victories then inspired him to write The Art of War. Historians place the writing of The Art of War in the Warring States Period (476–221 BCE), based on its description of warfare. The period was a time of constant war among seven nations (Zhao, Qi, Qin, Chu, Han, Wei and Yan) seeking to control all of China.</p>
<p style="TEXT-ALIGN: justify">The king of Wu tested Sun&#8217;s skills by commanding him to train a harem of 360 concubines into soldiers. Sun divided them into two companies, appointing the two concubines most favored by the king as the company commanders. When Sun first ordered the concubines to face right, they giggled. In response, Sun said that the general, in this case himself, was responsible for ensuring that soldiers understood the commands given to them. Then, he reiterated the command, and again the concubines giggled. Sun then ordered the execution of the king&#8217;s two favored concubines, to the king&#8217;s protests. He explained that if the general&#8217;s soldiers understood their commands but did not obey, it was the fault of the officers. Sun also said that once a general was appointed, it was their duty to carry out their mission, even if the king protested. After both concubines were killed, new officers were chosen to replace them. Afterward, both companies performed their maneuvers flawlessly. Sima&#8217;s biography claims that Sun later proved on the battlefield that his theories were effective, that he had a successful military career, and that he wrote The Art of War based on his tested expertise. His descendant, Sun Bin, also became a famous scholar of the military arts.</p>
<p style="TEXT-ALIGN: justify"><strong>The Art of War</strong><br />
A bamboo version of The Art of WarThe Art of War is attributed to Sun, and it was originally called the Sun Tzu Bing Fa (Pinyin: Sunzi Bingfa), or simply the Sun Tzu. It presents a philosophy of war for managing conflicts and winning battles. Contrary to popular belief, it contains not only the writings of the original author, but also commentary and clarifications from later military philosophers, such as Li Quan and Du Mu. It is accepted as a masterpiece on strategy and often referenced by generals and theorists throughout history. Of the texts written before the unification of China in the 2nd century BCE, six major works survived, including The Art of War. During the Song Dynasty in the early 1st millenium CE, the six works were combined with a Tang Dynasty text into a collection called the Seven Military Classics. As a central part of that compilation, The Art of War formed the foundations of orthodox military theory in China. Illustrating this point, the book was required reading to pass the tests needed for imperial appointment to military positions.</p>
<p style="TEXT-ALIGN: justify">In the book, Sun uses language that may be unusual in a Western text on warfare and strategy. For example, the 11th chapter states that a leader must be &#8220;serene and inscrutable&#8221; and capable of comprehending &#8220;unfathomable plans&#8221;. The text contains similar remarks that have confused Western readers. The meaning of such statements are clearer when interpreted in the context of Taoist thought and practice. Sun viewed the ideal general as an enlightened Taoist master, which has led to The Art of War being considered a prime example of Taoist strategy. The Art of War is distinguished from similar Western works, such as Prussian general Carl von Clausewitz&#8217;s On War, by this spiritual dimension. Awareness of the Taoist viewpoint in The Art of War is essential to understanding its intended meaning. The book is not only popular among military theorists, but it has also become increasingly popular among political leaders and those in business management. Despite its title, The Art of War addresses strategy in a broad fashion, touching upon public administration and planning. The text outlines theories of battle but also advocates diplomacy and cultivating relationships with other nations as essential to the health of a state.</p>
<p style="TEXT-ALIGN: justify">In the early 1970s, scholars uncovered a collection of ancient texts written on unusually well-preserved bamboo slips. Among them were The Art of War and Sun Bin&#8217;s Military Methods. Although Han Dynasty bibliographies noted the latter publication as extant and written by a descendant of Sun, it had since been lost. The finding of Sun Bin&#8217;s work was therefore considered to be extremely important, because of Sun Bin&#8217;s relationship to Sun, and the work&#8217;s illustration of military thought in late Chinese antiquity. The discovery as a whole expanded the total known Chinese military works by hundreds. However, Sun Bin&#8217;s treatise is the only known additional text surviving from the ancient period or bearing a close association with Sun Tzu.</p>
<p style="TEXT-ALIGN: justify"><strong>Historicity</strong><br />
Scholars have expressed doubt in Sun&#8217;s historicity and the traditional dating of The Art of War. The skepticism is fueled by factors that include historical inaccuracies and anachronisms in the text, as well as the unlikelihood of the execution of the king&#8217;s favorite concubines. Increasing skepticism, which sometimes cause scholars to completely deny the existence of a historical figure named Sun Wu (Sun Tzu), has lead to acrimonious debate between skeptics and traditionalists, especially in China. Attribution of The Art of War&#8217;s authorship varies among scholars, and have included people and movements including Sun; Chu scholar Wu Zixu; an unknown author; a school of thought in Qi or Wu; and Sun Bin.</p>
<p style="TEXT-ALIGN: justify">Traditionalists attribute the authorship of The Art of War to the historical figure Sun Wu, who is chronicled in the Records of the Grand Historian and the Spring and Autumn Annals. He was reputedly active in the early 6th century BCE, beginning c. 512 BCE. The appearance of features from The Art of War in other historical texts is considered to be proof of his historicity and authorship. Certain strategic concepts, such as terrain classification, are attributed to Sun Tzu. Their use in other works, such as by the compilers of The Methods of the Sima, is considered proof of Sun Tzu&#8217;s historical priority.</p>
<p style="TEXT-ALIGN: justify">Scholars that identify issues with the traditionalist view point to anachronisms in The Art of War that include terms, technology, philosophical ideas, events, and military techniques. There is a disparity between the large scale wars and sophisticated techniques detailed in the text, and the more primitive small scale battles that predominated the 6th century BCE. There is also a lack of early contemporary evidence supporting the centuries-later accounts of Sun. For example, there is no corroborating support for his role in the wars between Wu and Yue in the Zuo Zhuan, which is considered the authoritative record of the period. Regardless of Sun&#8217;s historicity and the actual authorship of The Art of War, the figure of Sun and his traditionally attributed work have been influential.</p>
<p style="TEXT-ALIGN: justify"><strong>Legacy</strong><br />
Sun&#8217;s The Art of War has influenced many notable figures. Traditional histories recount that the first emperor of a unified China, Qin Shi Huang, considered the book invaluable in ending the Age of Warring States. Japan was introduced to The Art of War c. 760 CE, and the book quickly became popular among Japan&#8217;s generals. The publication also significantly influenced the unification of Japan. Mastery of its teachings was considered a mark of respect among the samurai, and its teachings were both exhorted and exemplified by influential samurai such as Oda Nobunaga, Toyotomi Hideyoshi, and Tokugawa Ieyasu. Historians popularly recount how French emperor Napoleon studied Sun&#8217;s military writings and used them to successfully wage war against the rest of Europe. The emperor&#8217;s disregard for central principles such as attentiveness to temporal conditions is largely credited for his eventual defeat in Russia. Admiral of the Fleet Tōgō Heihachirō, who led Japan&#8217;s forces to victory against Russia in the Russo-Japanese War, was a famous disciple of The Art of War&#8217;s teachings.</p>
<p style="TEXT-ALIGN: justify">Communist Chinese leader Mao Zedong partially credited his defeat of Chiang Kai-shek and the Kuomintang in 1949 to The Art of War. The work strongly influenced Mao&#8217;s writings about guerrilla warfare, which further influenced communist insurgencies around the world. During the Gulf War in the 1990s, General Norman Schwarzkopf, Jr. practiced Sun&#8217;s principles of deception, speed, and attacking the enemy&#8217;s weakness. Mark McNeilly writes in Sun Tzu and the Art of Modern Warfare that a modern interpretation of Sun and his importance throughout Chinese history is critical in understanding China&#8217;s push to becoming a superpower in the 21st century. Modern Chinese scholars explicitly rely on historical strategic lessons and The Art of War in developing their theories, seeing a direct relationship between their modern struggles and those of China in Sun&#8217;s time. There is a great perceived value in Sun&#8217;s teachings and other traditional Chinese writers, which are used regularly in developing the strategies of the Chinese state and its leaders.</p>
<p style="TEXT-ALIGN: justify"><span style="font-family: tahoma,arial,helvetica,sans-serif;"><span style="font-size: x-small;">Sources: </span></span><a href="http://en.wikipedia.org/wiki/Main_Page"><span style="font-family: tahoma,arial,helvetica,sans-serif;"><span style="font-size: x-small;">Wikipedia</span></span></a><span style="font-family: tahoma,arial,helvetica,sans-serif;"><span style="font-size: x-small;"> </span></span></p>
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